AI Insights · Timothy · April 2022
Top 5 Sandbox-like Games on iOS in Ghana: Q1 2022
Discover the performance trends of the top 5 sandbox-like games on iOS in Ghana during the first quarter of 2022, including weekly downloads, revenue, and active users.
In the first quarter of 2022, sandbox-like games on iOS saw varied performance trends in Ghana. Here’s a closer look at the top 5 games in this category, with data sourced from Sensor Tower.
Roblox had a dynamic quarter. Weekly revenue peaked at approximately $274 in the week of January 31, followed by a significant dip to $36 in early March, before rising again to $239 by the end of the quarter. Weekly downloads fluctuated, starting strong at 622K in early January and closing at 170K in the last week of March. Active users showed a steady increase, from 2478K at the beginning of the quarter to 2609K at the end.
Rec Room: Play with Friends experienced modest revenue, with a peak of $28 in the first week of January before stabilizing at zero for the remainder of the quarter. Downloads saw a peak of 139K in late January and then gradually declined, ending at 68K in the last week of March. Active users grew from 127K in late December to 199K in early March, before dropping to 116K by the end of the quarter.
IMVU: 3D Avatar Creator & Chat displayed a stable revenue pattern, peaking at $19 in mid-January and fluctuating around $5 for most of the quarter. Downloads varied, starting at 71K in early January, with a noticeable dip to 15K mid-March, and recovering to 50K by the end of the quarter. Active users saw a gradual decline from 456K in late December to 346K at the end of March.
MultiCraft — Build and Mine! did not generate revenue during the quarter but had consistent download numbers. Downloads peaked at 61K in early March and fluctuated around 30K to 50K throughout the quarter. Active users showed a steady increase from 174K in late December to 225K in early March, ending the quarter at 199K.
PK XD: Fun, friends & games had a modest revenue, peaking at $9 in late January. Downloads were initially low but saw a significant spike to 281K in mid-March and ended at 89K by the end of the quarter. Active users mirrored this trend, rising from 59K in late December to 270K by the last week of March.
These insights highlight the diverse performance trends of top sandbox-like games on iOS in Ghana. For more detailed analysis, visit Sensor Tower.